JADE MCPIKE



Hi, I’m Jade. I am passionate about human centered design, driven by problem-solving, creativity, and curiosity. Through my concepts, I aim to create engaging experiences and environments that embrace innovative approaches and redefine what's possible.

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THE MET RESTING SPOTS

Project Objective
Create an intervention within the context of The Metropolitan Museum of Art that aims to alleviate visitor fatigue, encourage longer stays, and promote deeper engagement with the artwork.

Skills

Spatial design, 3D modeling, site research





REPRISE COMMUNITY THEATER & WORKSHOP

Project Objective
Craft a community theater space that functions as a workshop for crafting sets, props, and costumes from reused materials, while also providing a stage for local productions.

Skills
Spatial design, 3D modeling, material research





FRAGILE REINVENTION EXHIBITION

Project Objective
Redesign the interior of two vacant armory buildings on the site of the Coltsville National Historical Park into an exhibition, gallery and community space that addresses issues of gun violence.

Skills
Exhibition design, site research, curation, 3D modeling





HEADSPACE STAGE DESIGN

Project Objective
Produce a stage design that incorporates Headspace's branding, intended for corporate events or conferences.

Skills
Stage design, 3D modeling, marketing




ATLAS INTERACTIVE MUSEUM 

Project Objective
Develop a museum experience through collaborative efforts between Georgia Tech architecture and industrial design students, utilizing interactive exhibits and displays that explore maps and the process of mapping.

Skills
Exhibition design, UI/UX design, market research




DEMOCRATIC NATIONAL CONVENTION STUDIO SETS

Project Objective
As a Spatial Design Intern at Agency EA, I designed three studio sets in collaboration with the Democratic National Convention for interviews, content creation, and marketing during the event.

Skills
Set design, 3D modeling, project management, marketing




BIOREC WATER HARVESTING PLAYGROUND

Project Objective
Model an outdoor play area that uses biomimicry in its form and functionality to achieve water harvesting within an urban environment.

Skills
Environmental design, 3D modeling, design/material research 




DESIGN ICONS FURNITURE GALLERY 

Project Objective
Reimagine the Sol Koffler gallery into a space that showcases the history of iconic furniture pieces from 1900-2020.

Skills
Exhibition design, graphic design, curation, 3D modeling




UNIVERSAL STUDIOS STORE DESIGN 

Project Objective
As the Visual Merchandising & 3D Store Design Intern at Universal Destinations & Experiences, I designed and rendered product displays for Universal's brands and partners, including Illumination, Nintendo, Harry Potter, and Jurassic Park, while gaining hands-on experience.

Skills
Spatial design, graphic design, marketing, project management, product development